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console/mobile mini game

models, textures and level building for the mini game environnements. models, textures, rigs and animation for the characters. Implementation, lightmap baking, real time lighting and some screen FX in Unity. 6 months from start to publish.

selection of game environments and 2 of the characters

selection of game environments and 2 of the characters

multiple character geo, anim. cycles and morph targets with a single mecanim skeleton

character selection UI

character selection UI

characters use one rig with one animation and one texture bank.

characters use one rig with one animation and one texture bank.

Character sculpts

Character sculpts