REMI BENOIST
Concept, Modeling and Animation
oddrobot at gmail.com
EXPERIENCE
Present ODDROBOT (USA)
Provide 3D/2D art, sculpts, models, textures, animations, VR/AR and 3D print files services to various clients.
June 2021-Oct 2024 Evening Star/Private Division(USA)
Senior Artist. Sculpting, Modeling, Texturing, Rigging, Animation on Penny’s Big Breakaway (PC/SWITCH/XBOX/PS5)
Sculpted, modeled, rigged and animated characters for the game, as well as environment/gameplay elements.
March 2019-October 2019 Hyperkinetic Studios/Evening Star/Sega (USA)
IP Based Platform Game for Nintendo Switch
Lead Character Artist/ Animator
Sculpted, modeled, rigged and animated the main characters for a platform game for SEGA based on their IP.
April-June 2017 CREATE VR (USA) Emmy Nominee 2018
Spider-Man: Homecoming - VR Exp (PSVR, VIVE, OCULUS)
Asset Artist
Prototyped, modeled, textured and painted 360 background texture and low poly city buildings, with layout, shaders and integration in UE4.
August 2015- February 2018 Hyperkinetic Studios (USA)
Epic Tavern PC / Various client projects
Lead Artist
Produced sculpts and art pipeline for the game 3D assets (environment, props and characters) in Unity.
January 2009 – April 2015 Sony Pictures Entertainment (USA)
10202 West Washington Blvd Culver City, CA 90232
Sony Music/DADC iOS/Android/PS4/PC
Lead Artist
Marketing games on iOS, Android, Vita, PS4 and PC.
Produced designs and art assets (characters, environments, animations, lighting,) and marketing material.
Playstation Home Loot PS3
Senior Artist
Design, model, texture and animation for props and costumes as well as environments for the PlayStation Home platform
May 2005 – December 2008 Sony Computer Entertainment America (USA)
355 Bluff Dr. Suite 200 Bend, OR 97701
Resistance: Retribution PSP
Senior Artist
Produced models, textures and lighting and animation throughout the game.
Siphon Filter Logan's Shadow PS2/PSP
Senior Artist
Produced models, textures, lighting and animation throughout the game.
Siphon Filter Dark Mirror PS2/PSP 03/06
Artist II
Produced models, textures, lighting and animation throughout the game.
June 2001 – May 2005 Sony Computer Entertainment America (USA)
919 E. Hillsdale Blvd. Foster City, CA 94404
Action/fighting game PS2
Artist II
Produced models, textures, lighting and animation for the prototype.
Rise to Honor PS2 02/04
Artist II
Produced models, textures and animation throughout the game.
Previous Experience
Worked at Sony Music/ SCEE London, UK (SOHO studio) for 4 years. Produced models, textures and animation on This is Football and The Getaway.
EDUCATION
College of San Mateo (USA)
AA (High Honors) in Multimedia: Digital Media
Gobelins Animation School (France)
3D Animation Diploma
Efet Media School (France)
Commercial Arts Diploma
SKILLS
3D Modeling, Digital Sculpting, 3D Animation, Mentoring, Art Direction, Gameplay, PBR Texturing, Prototyping.
Blender, Instamat, Nomad, Maya, Unity3D, Unreal, Zbrush, Substance Painter/Designer, Akeytsu, Photoshop, Premiere Pro, After Effects, Visual Source Safe, PerForce.
AWARDS
Momocon 2018 Indie Game Award Winner
Best of Show Indiecade 2013 Oct. 2013 GeekReview
E3 Best Social or Mobile Title
June 2013 GotGame
LANGUAGES
Fluent in French and English
Dual Citizenship US/French